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Lo que empiezo, lo termino.
- Group
- FUNDaDoR
- Posts
- 12,533
- Location
- En algún lugar del Espacio
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- Offline
QUOTE- add banner/icon animation support for wii games / channels / gamecube
- add custom banner for gamecube which loads the gamecube internal opening.bnr
information (it is much better than the generic one of the system menu) (big
thanks to diddy from the wiithemeteam for creating the brlyt/brlan for the
banner)
- add gamecube banner of system menu (not used right now since it sucks)
- add banner grid of the system menu (resources loaded from nand) (with button
highliter)
- add big banner frame window of the system menu (resources loaded from nand).
the banner window has buttons "Settings" and "Start" by default. if parental
control is enabled the "Settings" button is replaced by "Back"
- add play count text to the banner frame window (can be disabled as up until
now in the gui settings)
- add zoom in/out/scroll animations to banner grid and change into big frame
window
- add loading gc banners from ISO and DVD
- add loading wii banners from DVD discs even if the game is not installed
- add favorite level setting to the game settings since it is no longer on the
banner frame window
- add new settings section for banner settings
- add option to choose between disc window and banner window
- added back ehci module to support 2 usb drives and re-enabled the option
- add option for 2 usb drives for d2x cIOS as well (will be supported in the
future, not yet)
- exchanged "GC Games" and "EmuNand Channels" on the game selection screen (more
space for translators)
- add and fixed gui numpad for entering numbers of any kind
- add setting for tooltip delay time
- fix reload of cover image on game list when only 1 item is left after a change
(e.g. sort)
- add use of old build in font for credits window because it doesnt look good
with the system menu one
- fixed effect bug when scrolling buttons in the settings and the wiimote is
over button 1
- fixed bug where entering -1 (Use global) for cIOS was not possible in game
settings
- many source cleanups
- add bnr chace setting
- add DML configuration from the loader
- removed creation of temporary "boot.bin" file
- DML custom game paths.
Additionally i added support for following forms of paths:
1. configpath/gamepath/game.iso
2. configpath/gamepath/game.gcm
3. configpath/gamepath/GAMEID6.iso
4. configpath/gamepath/GAMEID6.gcm
Where gamepath can be anything you want inside the configure path in the
custom path settings.
I don't know if GCM files are allowed by DML but i just added support for it
just in case.
Changing path to USB is not blocked currently but games won't run from USB
just keep that in mind.
The "copy to SD before start" feature is not added yet. Listing the games
should work though
- DML cheats now work the same way as for wii, gct goes to "Cheatcode Path" as
GAMEID.gct (same as on wii)
- several DML internal configs are added as per game/global settings
- added load of last cheat configuration from GCT files
- added init of network into background thread so it is cancelable and has a
timeout
- added gc games copy from USB to SD on demand with choice menu to delete SD
games to make space, SD games path can be chosen seperately from main gc path.
all dupicate sd games are prefered then the main path to allow direct boot of
games that are already on sd. main path can be on USB or anywhere else.
- added gc disc dump functionality with multidisc, compress and align support
(thanks to FIX94 and Overjoy for their disc dump source on which this is based)
- added selection menu for gc multidisc which game to install
- fixed loading game ID when it can't be read from path for GC games and with
that loading the titles from GameTDB for them
- lots of string handling improvements (thanks to gerbilsoft for his patch)
- added gamecube banner cache loading (only loading) if available with
GAMEID6.bnr or ID3.bnr in the banner cache path. wii games/channels also accept
now ID3.bnr.
- added several progress bar cancel buttons on some missing progress windows
- improved calculation of progress speed. now it is always the last 15 secs
average instead of overall progress speed.
- added pulsing new icon on banner grid layout for new games
- added resize of widescreen screenshots to 768 width
- added mii extract on save game extract if the file does not yet exists
- added mii extractor and SYSCONF extractor that always extracts and overwrites
old files
- changed wifi gecko to UDP socket
- support for DML v1.2+QUOTEDos versiones disponibles: Una para aquellos que utilizan IOS 249 y otra para los usuarios de IOS 222
fuente:: Pspstation
Descarga:: http://code.google.com/p/usbloader-gui/downloads/list.